
Virtual Reality Gives Humanity Hope
If you look up the definition of the word ‘hope’, you won’t find the words “Virtual Reality Gaming” beside it. But maybe you should. VR Gaming offers hope to humanity.
Experiences To Look Forward To
Everyone needs something to look forward to: some fun, some excitement, some twists- and-turns to make life interesting. VR Gaming offers just that: an escape from boring. Just like “spinning your wheels” can drive you nuts, our routines often drive us into ruts? Repetitively performing the same tasks, traveling the same route to work every day, and eating the same old meals over and over again can get you squarely stuck in the mud. Why not try some virtual variety?
Take for example, CCP Games’ EVE: Valkyrie, one of the most highly anticipated VR games, launching for both Oculus Rift and Project Morpheus. As Lily Prasuethsut, US Editor for Wareable, describes in her recent article:
“It’s (EVE: Valkyrie) a multiplayer game for VR set in the EVE Online universe – you play a rookie, guided by female pilot Ran, through some tutorial missions before getting onto the good stuff – space dogfights with other Rift users. It’s fast, it’s futuristic and it’s fun.”

Virtual Reality is fast, futuristic, and fun
“It’s fast, it’s futuristic and it’s fun.” In other words, it’s something to look forward to. Enter hope. So, the next time you find yourself “feeling down”, why not try on some VR goggles and games to help you “see life in a fresh, new way.”
Heroes To Look Up To
Perhaps the greatest blessing VR offers humanity are its heroes of innovation. Everyone needs a hero, or two. Heroes are beacons of light, spreading hope with every good deed. Just check out the titles of this summer’s blockbuster movies. The 2016 Blockbuster Line-up spans from March to August. Of the many debuting, three of the titles include: Superman Vs. Batman, Captain America: Civil War and Tarzan. “And – yep – we may even get the world’s first great film based on a video game (Angry Birds)”, Prasuethsut writes.
All of these movies feature “hero” based stories. The VR Industry parallels this, supplying it’s own team of “super-heroes”. Let’s just look at one now. I’m referring to innovators like Palmer Luckey, founder of Oculus VR and creator of the Oculus Rift. Talk about “seeing the future” and “ushering in new hope”, Luckey prophetically invites us all to join him on his journey of “re-wiring reality”. Cool. That gives me hope. Things can get better. Today’s pain won’t last. Tomorrow just may be “my best day yet”. See, how it works? Hope. From VR none-the-less! Who would have thought! Well, Palmer Luckey did. That makes him a hero; someone we can look up to.

Palmer Luckey, founder of Oculus VR, wearing Oculus Rift Headset
When “heroes” like Palmer Luckey help us envision a more interesting future through Virtual Reality Gaming, humanity’s horizons rise higher, the hills we must climb seem less daunting, and life itself seems – well, more “doable”. Just as parents of small children point their kids to their heroes as examples of what to be and do, children and adults alike can look to “heroes” like Palmer Luckey as a model of the worthy human pursuit of our highest ideals. Palmer paints a picture of a world kids can aspire to, adults can feel encouraged by and communities can rally around to improve their quality of life.
When your reality morphs into misery, virtual reality offers, at least, a partial solution; a stretching experience, a striking perspective, and a surprising chance to feel good again. Why not give it a try?